- Published on
LITCTF 2025 - Rev - Kaizo Brackeys
- Authors
- Name
- Cappybara

The actual challenge is a game, made in Unity Engine with MonoBleedingEdge.

Let's run it and see what It looks like:

We play as a red cube that's slide on the floor. Our goal is to avoid obstacles, but not all can be simply avoided. The game resets If we hit the obstacle, so we have to cheat.

For that I used a Mod/Plugin called UnityExplorer and installed it with a Mod Loader called MelonLoader.

After installing we can see many extra windows, for now let's take a look at Object Explorer.

At the bottom of Object Explorer we can load every scene in game, and we will select last level which is Level06.

I saw a lot of obstacles dropping from the sky, so I decided to take a look at what they formed. For that I used Freecam.

As I thought, those obstacles form the flag, I slowed the time, teleported my cube and waited for all obstacles to drop and read the flag:
LITCTF{I_HAD_TOO_MUCH_FUN_MAKING_THIS}